About Me

hey i'm Dale and i'm studying Computer Games Design at UCS Ipswich aiming to become a games designer :D

Friday 13 January 2012

Bibliography

Bibliography
Robin Hunicke, Marc LeBlanc, Robert Zubek [MDA: A Formal Approach to Game Design and Game Research p.2]
Irving Finkel [2005]
Marc LeBlanc [Tools for Creating Dramatic Game Dynamics]
K. Salen and E. Zimmerman [The Game Design Reader: A rules on play anthology]
Richard A. Bartle [Players who suit MUD's]
Noah Falstein [Natural Funativity]
James Newman [What is a Video game? Rules, Puzzles and Simulations]
Jesse Schell [The Art of Game Design, A Book of Lenses, In the Beginning, There is the Designer]
Gamasutra [Features-Formal Abstract Design Tools]
William Green [Subject: Irving Finkel]
PopCap Case Study [Space of Possibility and Pacing in Casual Game Design]

This is the bibliography of all my sources that i used in my essay.

1 comment:

  1. It's not really clear from the bibliography what kind of items these entries are (full length books? contributions to books? journal articles?). It wouldn't be possible to use the information cited here to retrieve these items from a library without doing some additional work to establish what each of the items actually is.

    Click on the following link to see a bibliography comprised of three full length books, three contributions to books and three journal articles: http://criticalgamesblog.blogspot.co.uk/2011/10/bibliography-via-zotero.html

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